Material
Product direction: Bring footage, sound and notes into one working context.
YOUR DECISIONWhich moments matter.
TECHNOLOGY / CREATIVE TOOLS
IN DEVELOPMENTFrom material
to a creative decision.
Organize the footage. Trace the story. Shape the first cut. We’re developing tools around the decisions a filmmaker makes.
Try the workflow studyAN INTERACTIVE EXAMPLE
Choose a focus, arrange the story and adjust the pace. Preset material makes the relationship between those choices visible.
INPUT / ILLUSTRATIVE MATERIAL
Three shots. One scene.
Select the image you want to build around.
SCENE NOTEA figure reaches a doorway, pauses, then moves beyond it.
Step 1 of 3. Material. Focus: Held close-up.
WHAT WE’RE BUILDING TOWARD
The workflow above is a study. These are the product directions in development.
Product direction: Bring footage, sound and notes into one working context.
YOUR DECISIONWhich moments matter.
Product direction: Trace scenes and beats back to the material and the script.
YOUR DECISIONWhat the audience learns, and when.
Product direction: Support a first assembly that the filmmaker can shape.
YOUR DECISIONPerformance, rhythm and the final cut.
SOFTWARE / HARDWARE
Monolith explores the other side of the studio: local computing in an original aluminium enclosure.
See the Monolith studyFROM TOOLS TO STORIES
Explore framing and cinematic light in the Film visual study.
Explore Film