TECHNOLOGY / CREATIVE TOOLS

IN DEVELOPMENT

CREATIVE
INTELLIGENCE.

From material
to a creative decision.

Organize the footage. Trace the story. Shape the first cut. We’re developing tools around the decisions a filmmaker makes.

Try the workflow study

AN INTERACTIVE EXAMPLE

Three steps.
One creative decision.

Choose a focus, arrange the story and adjust the pace. Preset material makes the relationship between those choices visible.

Workflow example

Interactive study

INPUT / ILLUSTRATIVE MATERIAL

Choose a point of attention.

Three shots. One scene.
Select the image you want to build around.

SCENE NOTEA figure reaches a doorway, pauses, then moves beyond it.

INPUT
3 illustrative shots + 1 scene note
YOUR OUTPUT
Focus: Held close-up

Step 1 of 3. Material. Focus: Held close-up.

WORKFLOW STUDY / IN DEVELOPMENTPreset material and notes. Your selections change this example. Creative tools are in development.

WHAT WE’RE BUILDING TOWARD

Assistance around the work.
Authorship stays with you.

The workflow above is a study. These are the product directions in development.

Material

Product direction: Bring footage, sound and notes into one working context.

YOUR DECISIONWhich moments matter.

Story structure

Product direction: Trace scenes and beats back to the material and the script.

YOUR DECISIONWhat the audience learns, and when.

Edit assistance

Product direction: Support a first assembly that the filmmaker can shape.

YOUR DECISIONPerformance, rhythm and the final cut.

SOFTWARE / HARDWARE

The work has
a physical place.

Monolith explores the other side of the studio: local computing in an original aluminium enclosure.

See the Monolith study

FROM TOOLS TO STORIES

See the choices
inside an image.

Explore framing and cinematic light in the Film visual study.

Explore Film