TARTARY / INTERACTIVE DIRECTION
GAMES
A place to enter.
A reason to look closer.

01 / SPACE
Read the space.
A destination. A threshold. Room to look around. This view considers how an environment can invite curiosity and suggest a direction.
Where does your eye want to go?VISUAL STUDY / IN DEVELOPMENT
THE QUESTION OF PARTICIPATION
What makes you
want to stay?
Space sets an expectation. A character gives it a human center. Interaction gives the person playing a part in what happens next.
These concept visuals explore the art direction of a wider games practice. Each project’s story, mechanics and form develop on their own terms.
THIS STUDY
Concept visuals
YOUR INTERACTION
Change the viewpoint
CURRENT PHASE
Art direction
A CONNECTED CREATIVE PRACTICE
People. Places.
Possible stories.
Meet the original worlds behind our visual explorations, or see how a frame changes the way a story is felt.