Systems

Build the Machine

Software tools and AI systems designed to amplify creative production. Engines, plugins, and pipelines built by storytellers for storytellers.

“The best tools disappear — leaving only the work.”

TARTARY Systems is the engineering arm of the studio. We build the software that powers our own productions — and then we share it. Every tool we create emerges from real production needs: the friction of world-building at scale, the complexity of managing transmedia narratives, the gap between creative vision and technical execution. Our systems are opinionated, battle-tested, and designed for studios that refuse to compromise.

Now in Development

MUDFLOOD

AI-Powered World-Building for Unreal Engine

MUDFLOOD is an AI plugin that brings intelligent automation to Unreal Engine. Procedural terrain generation, AI-driven NPC behavior systems, cinematic camera automation, and narrative-aware environment design — all guided by machine learning models trained on production data from our own cinematic universes.

Terrain Intelligence

AI-sculpted landscapes that respond to narrative context. Describe a biome, a mood, a story beat — MUDFLOOD generates terrain that serves the narrative.

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NPC Behavior Design

Behavioral AI systems that create believable, context-aware NPCs. Characters that react, remember, and evolve based on player interaction and world state.

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Cinematic Automation

Camera systems informed by decades of film language. Dynamic shot composition, intelligent cutting, and mood-responsive lighting — automated but art-directed.

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Architecture Generation

Procedural structures with historical and cultural coherence. From ancient citadels to speculative megastructures — generated with architectural logic.

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Biome Ecosystems

Interconnected vegetation, weather, and wildlife systems. Environments that feel alive because they simulate actual ecological relationships.

Real-Time Iteration

Generate, evaluate, and refine in real-time within the Unreal Editor. No export pipelines, no waiting — immediate creative feedback loops.

Unreal Engine 5WindowsmacOSAI/MLC++Blueprints

Studio Systems

Internal tools refined through production and offered to the creative community.

Asset Management

Atlas Pipeline

An internal asset pipeline that streamlines content delivery across film, game, and publishing workflows. Version control, dependency tracking, and cross-platform format conversion built for creative studios.

Cross-PlatformCloud
Narrative Tools

Lore Engine

A structured narrative design system for maintaining consistency across transmedia universes. Character relationships, timeline management, and world-state tracking for properties that span multiple mediums.

WebAPI

Engineering Philosophy

Software built with the same creative rigor we bring to storytelling.

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AI-Driven Workflows

Machine learning models trained on cinematic production data. Intelligent automation that understands creative intent, not just technical parameters.

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Engine Integration

Deep integration with Unreal Engine, custom render pipelines, and industry-standard DCC tools. Built for real production environments.

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Procedural Generation

Algorithmic world-building that produces coherent, art-directable results. From terrain to architecture to vegetation — generated with narrative purpose.

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Open Architecture

Modular plugin systems designed for extensibility. API-first development that integrates with existing studio pipelines and third-party tools.

Interested in MUDFLOOD?

We're building tools for the next generation of cinematic creators. Get in touch to learn more or join the early access program.